Friday, 16 May 2008

Arena pt. 1




First, I created a basic arena for the bumper cars. Its comprised of various shapes, mainly different rectangles. I used chamfers do put the slanted corners on the roof and base, and used the Boolean funtion to cut holes in the top of the foor, and the inner floor of the arena. I also tested possible maps on the pillars.


Next I created the booth. The windows were created by cutting rectangular holes via a boolean, and then inserting a thin rectangle in the window slots, with a raytrace map to add reflective quality. I also added a ramp to the main structure.

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