Friday, 16 May 2008

Car pt. 2



I made quite a few changes to the bumper car, of which I was quite pleased. Firstly, I added a raised strip in the middle of the car bonnet. Although quite a simple change, I felt it gave the car a lot more character. I chose yellow for the strip in the end, as I felt it complemented the cars main redness. Lastly, I made the bumper of the car a lot thicker, which made it look a lot more like a real bumper car.

Arena pt. 2


I added a few extra parts to the arena, a sign at the back, and a poster shaped rectangle on the side of the booth.

I then added a wooden texzture to the booth, which turned out well after a few adjustments to the tiling. I also added a map to the poster, which was something I found on the internet.

Car pt. 1


This was the very first attempt for the basis of my bumper car. I used merge booleans to create the base of the car, and to create a rectangle with a rounded back for the sides and back of the car. I then used subtraction booleans to cut the space for the seat, and cut a section of a sphere for the bonnet. I thought it looked kind of like a slipper, so it needed some work yet.



I added a steering wheel using cylinders, and a seat using a couple of rectangles. I grouped the two seat parts together, and used a boolean to cut a slot between the seats. It still needed some work, though.

Arena pt. 1




First, I created a basic arena for the bumper cars. Its comprised of various shapes, mainly different rectangles. I used chamfers do put the slanted corners on the roof and base, and used the Boolean funtion to cut holes in the top of the foor, and the inner floor of the arena. I also tested possible maps on the pillars.


Next I created the booth. The windows were created by cutting rectangular holes via a boolean, and then inserting a thin rectangle in the window slots, with a raytrace map to add reflective quality. I also added a ramp to the main structure.

Materials


These are some of the materials that I have found for possible use in the project. Rubber, wood and metal are all quite common materials which could be used for a lot of the major parts of the structure. I have decided not to use maps for the main body of the bumper car, but rather give it a reflective quality which should imitate the real thing quite nicely.

Research


These images are ones I found for concept ideas for my project, which will be used to help me come up with the design of my bumper cars and the arena for them to be animated in. I wont be basing my bumper car on any single one, but rather a combination of parts of them all.
The arena I will make is going to be an outdoors arena, which will be open on all sides. These images will help give me an idea of proportions and textures, however.

Mood Board

The mood board was kind of a brainstorm of initial ideas, a visual collage of things that make me think of the seaside. There is quite a contrast, but its all quite bright, and fun.
The two top left images are dark areas filled with bright lights, representing the warm colourful nightlife that I associate with going to the seaside in the summer.
The sun, sea and sand represent the beaches in the summer, probably the first thing most people will accociate with the seaside, and again quite bright, but calm.
The bumper car and the arcades represent the fun of the seaside, where everyone can relax, and perhaps act like children and bring back memories.
The hot dog reminds me of the old signs by the beaches where you can buy fast food, and the ice cream also brings memories of children and adults enjoying something cold by the sea.
Lastly, the middle image represents the family aspect of the beach, tieing it all together, the beach being a fun safe place for the whole family, and all ages.